It’s been so long since I’ve seen the original Warlock that not only have I completely forgotten every scene, I also failed to remember it spawned two sequels, only one of which received a theatrical release.
Before they caught a break with Leprechaun, indie studio Trimark Pictures tried to franchise it. Curiously, Warlock had been shot in 1989 but didn’t even get issued until early 1991. It didn’t even make that much money. It barely broke even. But they were undeterred. While there have been many numerous additional installments in the Leprechaun series (after two and with the exception of Origins, everything else went straight to video), they eventually gave up on Warlock after number three.
Having now screened Warlock: The Armageddon, the second chapter and the last to play in cinemas, I’m amazed they kept going. It is not scary at all. It contains many cheap special effects. And the plot is ridiculous.
Early on, we learn about druids, guardian angels empowered by God to protect the Earth from evil. Every thousand years, during a lunar eclipse, the devil attempts to somehow impregnate some poor woman through an immaculate conception in an instant in order to send his son into the world. (Gotta love the old cloudy contact lenses gag.) To stop this, the druids activate six unimpressive-looking runestones to keep him in hell. However, if the devil’s son manages to steal those colourful rocks within six days before another eclipse occurs, another awful special effect wil be unearthed to cause chaos.
How deadly can your villain be if he has to follow this absurd loophole to cause shit instead of just sending his loyal minions up to Earth at any time he wants? There’s no Dark Tower here to keep the hounds at bay, just a few remaining, mostly senior citizen druids who are basically less inspired Jedi knights. The ghost of Obi-Wan weeps in protest.
But they have a secret weapon: their children. Chris Young and Paula Marshall play a teenage couple who keep their unconvincing romance a secret because her seemingly-in-denial-about-the-devil-spawn druid priest daddy don’t approve. Their plans to go away together while he works and she goes to college falls apart because she feels she’s still needed in this small California town even though she doesn’t want to live here forever. Neither realize their lame destiny as druid warriors.
And what do you need to do become a druid warrior exactly? Well, first, you have to be murdered. Then, you get brought back to life. And, of course, you have to be trained. Young and Marshall learn how to move baseballs around, lock and unlock doors and burn things purely with their minds. They’re not powerful enough to improve the special effects or the plot.
As the lunar eclipse happens over New York City, a young woman preparing for a hot date is chosen by Satan to instead rebirth Julian Sands, the blond, stoic heel burnt to a crisp in the first Warlock. (The arriving boyfriend unwittingly supplies his black wardrobe.) There’s a weird moment where after he removes all the goo and guck, he sticks his hand in her scratched-up face like she’s Bob Campbell from Soap. Using her as a conduit, Daddy Dearest gives him some instructions. Find the six runestones and call up that cheesy demon effect. The druids in California have two, the rest are spread out across the country. He only has six days to accomplish this or the Earth will be spared.
How many times have we seen films like this where the villain has to collect a bunch of powerful junk before finally being able to wreak havoc on their enemies? What’s the point of being unstoppably evil if you have to go on a time-consuming scavenger hunt first?
As the California druids eventually prepare Young and Marshall for battle, Sands has to get the owners of those four elusive runestones to willingly give them up. Again, I don’t understand why he can’t just steal them or even buy them. An owner of a travelling freak show offers him one for just a hundred bucks which he considers an insult knowing its true value. A smarter person would just pay the dumb asshole and shut up already.
Instead, as he does with all the other owners, he tricks him into giving it up. (Why is this necessary? He’s the devil’s son!) Considering what happens to the gun-toting art dealer, and fashion designer Joanna Pacula, circus boy should consider himself lucky. The overwrought little person who works for him, however, not so much.
As Warlock: The Armageddon drags on to its worthless finale, its technical deficiencies continue to pile up. When Sands walks down that imaginary set of stairs, are we really that dazzled? Do the filmmakers really think we can’t tell that’s not Marshall taking a tumble off her motorbike? Did they really expect to get away with using all that poorly executed chroma key without anyone noticing?
To further demean itself, the film relies on The Undead Killer cliche three times. Not once is it ever frightening, mainly because you expect it every single time.
Warlock: The Armageddon is a shameless thief, pulling familiar bits and pieces from more famous movies. (Star Wars, Carrie, the chanting music and those special knives from The Omen.) It doesn’t work as a horror film. It most certainly doesn’t click as an action piece. (In particular, the opening flashback sequence is too dark and mainly used for pretentious opening credit freeze frames.) And that romance between Young & Marshall is weak. I don’t believe they’d ever have a cup of coffee together, let alone have an impromptu romp before war.
The familiar set-up makes it quite difficult to create any credible level of suspense. It also doesn’t help that unlike Star Wars, there are no memorable, fully developed characters or standout fight scenes to rally around. It’s formula filmmaking with zero enthusiasm. No wonder Julian Sands looks and sounds like he’d rather be doing anything else.
Dennis Earl
Hamilton, Ontario, Canada
Thursday, September 27, 2018
9:09 p.m.